# - newRotatingCoordinates (pyTree) - import Converter.Internal as Internal # Create an rotating coordinates node n = Internal.newRotatingCoordinates(rotationCenter=[0.,0.,0.], rotationRateVector=[0.,0.,0.]); Internal.printTree(n) #>> ['RotatingCoordinates',None,[2 sons],'RotatingCoordinates_t'] #>> |_['RotationCenter',array(shape=(3,),dtype='float64',order='F'),[0 son],'DataArray_t'] #>> |_['RotationRateVector',array(shape=(3,),dtype='float64',order='F'),[0 son],'DataArray_t'] # Attach it to base b = Internal.newCGNSBase('Base', 3, 3) Internal.newRotatingCoordinates([0.,0.,0.], [0.,0.,0.], parent=b)