This tutorial demonstrates how to generate a triangle mesh
around a 1D geometry.
If you don't have a 1D geometry, try this sample file: [Dowload sample file].
First go to 2D mode using Visu::tkView and set 'XY'.
Setting the point distribution
You first have to suit the point distribution on the profile
and on the outer boundaries to your need.
Open Edge::tkMapEdge. Perform
Enforce where you want, with the desired mesh size.
For instance, try to enforce 1.e-3 at the trailing edge
(shift+click on the second to last point).
Triangle mesh generation
Select all border lines either by shift+ctrl on the border in
the graphics window or by clicking on "tree" in the TkTree.
Open Mesh::tkTetraMesher and click on 'tetraMesher'.
 
 
Eventually, if the profile is badly oriented and a triangle mesh
has been generated inside the profile,
you can get it right: open
Block::tkReorder. Select I->-I, select the profile
and click on 'Reorder', then regenerate the triangle mesh.
Smoothing
If you want to smooth the mesh, open Mesh::tkSmooth.
Select the mesh and click on 'Smooth'.